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        <s:name>3DView2 Project Structure</s:name>
        <s:content>1 3DView2 Project Structure&#xD;&#xA;&#xD;&#xA;The following projects belong to the [3DView2] and [3DEmotion] source code:&#xD;&#xA;&#xD;&#xA;* __BaseLib__(*) - contains base functionality and utilities used by all other projects&#xD;&#xA;* __UILib__ - a graphical user interface library&#xD;&#xA;* __SoundLib__ - a sound library&#xD;&#xA;* __e42__(*) - the 3D engine&#xD;&#xA;* __HTTPLib__ - a very simple http library (rather a MFC-wrapper)&#xD;&#xA;* __GameLib__(*) - a framework for Computer Games&#xD;&#xA;* __MicroPsi/3dview2__ - the 3DEmotion application&#xD;&#xA;* __MicroPsi/3dEmotion__ - the 3DEmotion application&#xD;&#xA;&#xD;&#xA;All projects marked with (*) were written in collaboration with my colleague Daniel Matzke - Thanks a lot, it&apos;s a pleasure to work with you!&#xD;&#xA;&#xD;&#xA;These projects use some external open source libraries with have also been included in the [CVS] repository for your convenience:&#xD;&#xA;&#xD;&#xA;* __DevIL__ - an open source image library. See http://openil.sourceforge.net/ &#xD;&#xA;* __TinyXML__ - a small and easy-to-use XML parser. See http://www.grinninglizard.com/tinyxml/&#xD;&#xA;* __Lib Vorbis__ and __Lib Ogg__: an easy-to-use audio compressor, not unlike MP3. See http://www.vorbis.com/&#xD;&#xA;* __Opcode__: a very fast mesh collision library. See http://www.codercorner.com/Opcode.htm&#xD;&#xA;</s:content>
        <s:mTime>2005-11-16 12:13:11.626</s:mTime>
        <s:cTime>2004-10-27 19:32:52.424</s:cTime>
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